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Resumen:
Assessing the impact of the awareness level on a co-operative game

bs.conference.acronymJISBD
bs.conference.nameJornadas de Ingeniería del Software y Bases de Datos (JISBD)
bs.edition.date2019-09-02
bs.edition.locationCáceres
bs.edition.nameXXIV Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2019)
bs.proceedings.editorPérez-Benedí, J.
bs.proceedings.nameActas de las XXIV Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2019)
dc.contributor.affiliationUniversity of Castilla - La Mancha, Spain
dc.contributor.affiliationUniversidade da Coruña, Spain
dc.contributor.affiliationUniversity of Castilla-La Mancha, Spain
dc.contributor.affiliationCastilla-La Mancha University, Spain
dc.contributor.affiliationVrije Universiteit Amsterdam, Netherlands
dc.contributor.authorTeruel, Miguel A
dc.contributor.authorCondori-Fernández, Nelly
dc.contributor.authorNavarro, Elena
dc.contributor.authorGonzález, Pascual
dc.contributor.authorLago, Patricia
dc.contributor.emailmiguel@dsi.uclm.es
dc.contributor.emailn.condori.fernandez@udc.es
dc.contributor.emailElena.Navarro@uclm.es
dc.contributor.emailpgonzalez@dsi.uclm.es
dc.contributor.emailp.lago@vu.es
dc.contributor.signatureTeruel, Miguel A.
dc.contributor.signatureCondori-Fernández, Nelly
dc.contributor.signatureNavarro, Elena
dc.contributor.signatureGonzalez, Pascual
dc.contributor.signatureLago, Patricia
dc.date.accessioned2019-09-02T00:00:00Z
dc.date.available2019-09-02T00:00:00Z
dc.date.issued2019-09-02
dc.description.abstractContext. When playing a co-operative game, being aware of your collabora-tors (where they are playing, what they are doing, the abilities they have, etc.) is essential for achieving the game's goals. This led to the definition of Gamespace Awareness in order to guide in the identification of the aware-ness needs in the form of a compilation of the awareness elements that a co-operative game should feature. Objective. Gamespace Awareness does not establish how much awareness information players must be provided with. This constitutes the main motivation for this work: to assess the impact of different levels of Gamespace Awareness elements on a co-operative game. Method. A multiplayer action game was developed that supports three dif-ferent awareness configurations, each one featuring different awareness lev-els (high, medium and low). The impact of these awareness levels was meas-ured as regards game score, time, players’ happiness while playing, enjoy-ment and perceived usefulness. Several techniques such as subjective sur-veys and facial expression analysis were used to measure these factors. Re-sults. The analysis of the results shows that the higher the awareness, the bet-ter the game score. However, the highest level of player happiness was not achieved with the most awareness-enabled configuration; we found that the players’ enjoyment depends not only on their awareness level but also on their expertise level. Finally, the awareness elements related to the present and the future were the most useful, as could be expected in a multiplayer action game. Conclusions. The results showed that the medium level aware-ness obtained the best results. We therefore concluded that a certain level of awareness is necessary, but that excessive awareness could negatively affect the game experience.
dc.identifier.citationTeruel, M. A., Condori-Fernández, N., Navarro, E., Gonzalez, P., Lago, P.: Assessing the impact of the awareness level on a co-operative game. In: Pérez-Benedí, J. (ed.) Actas de las XXIV Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2019). Sistedes (2019). https://hdl.handle.net/11705/JISBD/2019/066
dc.identifier.citation-bibtex@inproceedings{11705:JISBD:2019:066, title = {{Assessing the impact of the awareness level on a co-operative game}}, author = {Teruel, M. A. and Condori-Fern\'{a}ndez, N. and Navarro, E. and Gonzalez, P. and Lago, P.}, url = {https://hdl.handle.net/11705/JISBD/2019/066}, crossref = {11705:JISBD:2019} } @proceedings{11705:JISBD:2019, title = {{Actas de las XXIV Jornadas de Ingenier\'{i}a del Software y Bases de Datos (JISBD 2019)}}, author = {P\'{e}rez-Bened\'{i}, J.}, year = {2019}, publisher = {{Sistedes}}, }
dc.identifier.sistedes11705/JISBD/2019/066
dc.publisherSistedes
dc.relation.ispartofActas de las XXIV Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2019)
dc.rights.licenseCC BY 4.0
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectAwareness
dc.subjectCo-operative Game
dc.subjectFace Analysis
dc.subjectGamespace Awareness
dc.titleAssessing the impact of the awareness level on a co-operative game
dspace.entity.typeResumen
relation.isAuthorOfAbstract7010f041-a91e-4e7b-85b4-c8d6ece5117d
relation.isAuthorOfAbstracta1bc2f27-3eb3-43e9-ad76-79dc3dac4662
relation.isAuthorOfAbstract0e3d5827-f577-44b0-b060-13b93f4d3afa
relation.isAuthorOfAbstractf51dbfbe-e8f6-4434-b8ff-626169b3c206
relation.isAuthorOfAbstractaccd9bb7-545f-46ee-bf5d-a2609adfbcc4
relation.isAuthorOfAbstract.latestForDiscovery7010f041-a91e-4e7b-85b4-c8d6ece5117d

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